Gallery
About
Two years ago I sat down to build a chess engine for my kids' Christmas present. Wanted it to play badly enough to be beatable but not randomly bad: different styles so they could choose what to face.While building those styles I noticed the choices started looking like actual historical players' tendencies. Went looking. Turns out: given enough games from one person, you can extract enough of their decision pattern to reproduce it.Two years later, 41 players, ~3,000 games each. Tal sacrifices unsoundly. Morphy attacks like it's 1850. Capablanca grinds endgames. Same engine underneath, visibly different choices each time.playchessgate.com: browser, no signup. The kids never got their Christmas present.
Comments (0)
No comments yet. Be the first to comment!
Related Products
Kanso Rental Property Management System
High-end rental property management tool with little competition + large market
iZoneMedia360 .com – Trusted Hub for Startup & Tech Innovation Trends
An SEO-ready content blog focused on digital media, tech, and business topics wi
Workalizer
Google Workspace AI-driven insights to improve productivity and performance
e-mail.dev
Turnkey email validator Micro-SaaS on a premium .dev domain.
MasterAI RankWriter Free
Publish SEO-ready WordPress posts in minutes with AI
Steam Workshop Downloader - Free & Fast
SteamWorkshopDownloader.net is the ultimate free tool for downloading mods