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A bigger screen diagonal can be misleading when the phones have different shapes. A movie, a book and an old console game all use that space differently. I made Foldables at Actual Size, an interactive comparison that draws phones at the same scale. Pick the phones, open or close them, rotate them, then try different content to see how much screen space it uses. It includes videos, photos, games, books and PDFs, plus overlays and a comparison table. It models screen geometry rather than running...
Comments (2)
nice concept, but what's the tech stack? any plans for apps or games?
bigger screens can be tricky, especially if the aspect ratios are all over the place. nice concept though.
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