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NES, SNES, Genesis, VirtualBoy, and PSX

NES, SNES, Genesis, VirtualBoy, and PSX

May 27, 2026 AI & Machine Learning
game development recompilation retro_games

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NES, SNES, Genesis, VirtualBoy, and PSX

About

This project utilizes AI to build static recompilers for five retro game systems: NES, SNES, Genesis, Virtual Boy, and PSX. The recompilers aim to translate machine code into human-readable C code, allowing for better understanding and modification of classic games. The project's website documents the journey and results of applying AI to recompilation for these retro consoles.

Comments (1)

Margot Lakin Margot Lakin 1 week ago

does it produce readable C or spaghetti?