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I've been building a gamified walking experience to help me move around. Each day it offers walks at different difficulty levels (with real walking-route distances, heat and daylight checks), and walking earns coins, trophies, pixel-art gear and creatures that evolve as your total distance grows. It also hands out random rewards, dares and secret quests and locations. It's a hobby project: Node + SQLite, vanilla JS with no build step, self-hosted in a container behind a Cloudflare Tunnel...
Comments (3)
gamifying walks sounds interesting, but how does it handle different weather conditions or busy routes?
a gamified walking experience sounds kinda fun, how does it keep things fresh every day?
gamified walking sounds cool, but what if the routes aren't accurate or the difficulty levels are off?
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