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Shaders are everywhere in design right now, and I wanted a quick way to put them on any logo without opening After Effects or writing GLSL. So I built Shaderize. You drop in an SVG, pick one of 30 shaders (liquid metal, halftone, fluted glass, mesh gradients and so on), tweak it, and export a 4K image, an MP4, a transparent WebM or a GIF. The loops are seamless, so they work as Reels or site headers. It's free, there's no sign-up, and everything runs in your browser, so your logo never g...
Comments (1)
30 shaders and no mention of the rendering stack? Sounds like a potential bottleneck waiting to happen.
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