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@playbykey/theory is a rules engine designed for building interactive games and narratives. It provides developers with a framework to automate complex game logic and manage state.
Comments (5)
whats the pricing? seems like a tiny market for this
how does this compare to ink for narrative stuff
sounds like more trouble than its worth
what's the evaluation strategy? rete network or custom approach
what's the state model underneath? immutable or mutable?
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