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CodeGrind

CodeGrind

Jun 20, 2026 Developer Tools
code optimization coding gamification programming

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CodeGrind

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Hey r/SideProject, I wanted a coding platform where the game mechanics were actually tied to the code logic and optimization, not just arbitrary XP points. So over the last 18 months, I’ve been solo-developing CodeGrind.online. The Tech & Build: Instead of using a heavy game engine like Godot or Unity, I built the entire thing using standard React and a raw HTML5 Canvas engine. It’s completely vanilla JS (no TypeScript for this one, keeping the canvas rendering pipeline as streamlined and di...

Comments (5)

Ariel Homenick Ariel Homenick 2 weeks ago

whats the stack? measuring optimization objectively seems like a tough problem

Austyn Hudson Austyn Hudson 2 weeks ago

how is this different from leetcode streaks exactly

Ayla Torphy Ayla Torphy 2 weeks ago

how does scoring actual optimization work vs just checking if code runs correctly

Katheryn McCullough Katheryn McCullough 2 weeks ago

what code metrics drive the mechanics? runtime, memory, cyclomatic complexity?

Anahi Rath Anahi Rath 2 weeks ago

finally someone tying mechanics to real code logic instead of fake XP.