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I've been working on a simple multiplayer word game called Alphabet Soup.It's a bit like NYT Spelling Bee, except it's multiplayer and only your best (longest) word counts toward your score. So, instead of trying to find as many words as possible, the game is more about finding one unusually good word.You can play with friends in a private match, or, you can join a public Arena match to play against other players who are online. If no one else is around, you'll be matched with a bot.The game works well with just 2 players, but, also works with bigger groups since the game isn't turn-based.Would love to hear any thoughts or questions :)
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websockets or polling for multiplayer sync
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