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One unexpected benefit of LLMs is I can work on projects I otherwise wouldn't have taken on. I made a web-based autoshooter (with multiplayer support) heavily using AI / LLMs.This is something I'd consider "alpha" quality so don't expect a super polished experience but it's hopefully fun
Comments (3)
Multiplayer netcode over WebSockets or WebRTC? Latency compensation must be rough.
Bold move trusting an LLM with netcode. What's the multiplayer stack looking like, WebSockets, WebRTC, something else?
Free means no revenue. Unsustainable.
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