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Neon Ricochet

Neon Ricochet

Pre-Launch Android Merge Game Seeking Funding and User Acquisition Partner

Jul 19, 2026 Entertainment & Media
android game merge game mobile physics

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Neon Ricochet

About

Neon RicochetNeon Ricochet is a portrait-mode mobile physics merge game currently being developed for Android.Players launch numbered energy orbs into a reactor chamber and merge matching tiers to create more powerful orbs. The objective is to progress through increasingly difficult gameplay, complete challenges, build high-scoring combinations and prevent the reactor from overflowing.The game is designed to be easy to understand but increasingly difficult to master. Unlike simpler merge games, Neon Ricochet focuses on challenging progression, pressure-based gameplay and long-term player advancement.Current Development StatusThe game is approximately 50% complete and is already playable from the beginning of a run through the final game-over state.The current build includes:Physics-based orb launchingNumbered orb mergingUnlimited gameplay progressionMissions and daily challengesReactor Rank and XP progressionAchievementsFive unlockable visual themesTheme mastery progressionRewarded advertising functionalityPersistent player progressComplete playable game sessionsThe game has been developed by me as a solo developer over approximately three weeks.What Still Needs to Be CompletedThe main remaining work includes:Final professional UI designArtwork and visual refinementCode cleanup and restructuringTesting across different Android devicesBug fixing and performance optimizationStore screenshots and promotional creativesVideo advertising creativesPublishing preparationInitial user-acquisition testingLaunch and post-launch optimizationScreenshots of the current build are available, and additional gameplay material can be shared privately with serious candidates.Early TestingThe game has been tested by eight people.Feedback has been positive, with testers finding the core gameplay enjoyable. They also suggested improvements related to retention, stronger hooks and additional reasons for players to continue returning.Some of these recommendations have already influenced the missions, progression, achievements and theme-mastery systems.The game has not yet been released publicly, so there are currently no download, retention or revenue metrics.Target MarketThe initial target markets are:MENASouth AsiaWider Asian mobile-gaming marketsThe initial commercial target is to reach approximately 100,000 downloads, subject to creative testing, retention performance and user-acquisition economics.This is a target rather than a guaranteed projection.Monetization ModelNeon Ricochet will launch as a free-to-play game.The planned monetization model includes:Interstitial advertisementsAn optional ad-free purchasePotential expansion into cosmetic or theme-related purchases after launchThe advertising system will be balanced carefully to avoid damaging the player experience or early retention.Investment OpportunityI am seeking approximately $6,000–$8,000 in funding to complete and launch the game.The funding will be used across:Professional design and artworkAdditional developmentCode cleanupTesting and publishingMarketing creativesInitial user acquisitionLaunch operationsPost-launch optimizationOperating reserveA detailed milestone-based budget can be shared with qualified candidates.Partnership OfferedI am open to offering up to 50% equity, depending on:The final investment amountRelevant mobile-gaming experienceUser-acquisition capabilitiesMarketing involvementStrategic contributionLong-term participationI am primarily interested in either:A passive investor who can provide the required launch fundingA growth or user-acquisition co-founder who can contribute both funding and marketing expertiseThe partner would be expected to contribute approximately 2–4 hours per week, although a passive investor would not be required to participate in daily operations.The partner may receive decision-making authority on major commercial areas such as:Marketing strategyUser-acquisition spendingMonetizationLaunch planningFinancial decisionsGrowth strategyI am open to working with an international partner.The partnership will be formalized through a legally registered company, shareholder agreement and clearly documented ownership structure.My ResponsibilitiesI will remain responsible for the overall execution of the game, including:Product developmentGame designTechnical implementationFeature developmentCoordination with designers or contractorsPublishingMarketing executionAnalyticsMonetization improvementsPost-launch updatesI have already developed a functional product independently. The project now needs financial and strategic resources to reach professional launch quality and begin commercial testing.Ideal PartnerThe ideal partner is someone who:Understands mobile games or consumer applicationsIs comfortable investing in a pre-revenue productUnderstands that game success requires testing and iterationCan evaluate advertising creatives and acquisition performanceCan assist with launch strategyIs comfortable making decisions using retention, engagement and monetization dataWants to participate in building a long-term mobile-game businessExperience with mobile-game publishing, Meta Ads, Google Ads, TikTok Ads, AppLovin, Unity Ads, AppsFlyer or Adjust would be highly valuable.Why Join Now?Neon Ricochet is no longer only an idea.The core gameplay, progression and retention foundations already exist. A partner would be joining before public launch, while there is still an opportunity to influence:Final UI directionGame positioningMonetizationMarketing creativesTarget audiencesLaunch marketsGrowth strategyFuture contentThe goal is to turn the existing playable game into a polished, tested and commercially viable mobile product.ContactPlease contact me through SideProjectors and include:Your backgroundYour investment rangeAny mobile-gaming or user-acquisition experienceWhether you prefer a passive or active roleYour expected level of involvementYour proposed partnership structureScreenshots, gameplay details, the current development roadmap and the investment budget can be shared privately.

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