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Send to Zero: The Heist

Send to Zero: The Heist

Live P2E NFT game: staking, PvP vault raids, seasons. White-label engine.

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Send to Zero: The Heist

About

Send to Zero: The Heist is a complete, live web3 game, not a template. Holders connect a wallet, stake their NFTs to earn an in-game currency, raid other players' vaults in PvP and compete on seasonal leaderboards with automatic prize payouts. I built it as an experiment for my own two NFT collections; I don't have a marketing budget to grow it, so I'm selling it to someone who does.

See it yourself

  • Game: https://www.sendtozero.art (connect any wallet; the guide is at /guide)
  • 2-min demo video: https://www.youtube.com/watch?v=XIezpkNec68
  • Genesis Bosses (333, Ethereum): https://opensea.io/collection/send-to-zero
  • Hood Raiders (1,650, Robinhood Chain): https://opensea.io/collection/send-to-zero-chapter-2
  • X: https://x.com/sendtozero_nft (~1,500 followers)

What's included

  • The game and website on the sendtozero.art domain
  • Full source code (~19,400 lines, 38 SQL migrations, 262 automated tests), deploy and handover docs
  • Both NFT collections with contract ownership (~700 unique holders), original artwork and metadata (1,983 images)
  • Admin console: live metrics, player management, balance corrections, wallet suspension, 22 economy settings, bounty desk, audit log
  • An X bot that posts daily recaps and standings; a player guide in 13 languages
  • The X account @sendtozero_nft

White-label engine

One config file points the whole game at another NFT project's collections, chain, name and token. Supported chains: Ethereum, Base, Arbitrum, Optimism, Polygon, Robinhood Chain. An NFT project can launch its own game for its holders in a day instead of 2–3 months of development.

Tech

React + Vite on Vercel, Supabase/Postgres, wagmi/RainbowKit with Sign-In with Ethereum. The economy is server-authoritative: every balance, yield and raid roll is computed in Postgres with row-level security, and NFT ownership is re-checked on-chain every 10 minutes. Runs on free tiers.

Traction, honestly

88 player profiles since the Season 01 launch (13 Oct 2026), ~30% of both collections staked in the game. Revenue so far is about $250 from royalties: this is a technology + community sale, not a cash-flow business.

Handover

GitHub repo, Vercel and Supabase projects (players and data move with no downtime), domain push, contract ownership transfer and an admin-wallet swap. 1–2 days, through escrow. Read-only repo access for verified buyers on request.

Comments (2)

Jermaine Murazik Jermaine Murazik 1 day ago

sounds cool, but what's the tech stack? what's the backend look like for those vault raids?

Laurel Padberg Laurel Padberg 1 day ago

another flashy idea with too many gimmicks. sounds tedious.