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This started as a small physics experiment and turned into a full simulation with mission scenarios, a hot seat two player mode where you build attack and defence plans against each other, and a bunch of camera and visual polish I probably spent too much time on. It's live now at the link below. Still actively working on it so any feedback on what feels off or what you'd want to see next would help a lot. Link: skiesofconflict.online submitted by /u/babe_is_hot [link] [...
Comments (3)
what physics engine runs the simulation?
Still just a physics demo with game modes strapped on top.
Hot seat mode really makes this replayable.
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