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SwayBox

One-touch timing game - 500+ users - live leaderboard

Aug 10, 2026 Entertainment & Media
browser game casual gaming html5 game leaderboard timing game

About

SwayBox is a HTML5 game (vanilla JS + Canvas, no framework dependency). Core loop: swing on a rope, time your release, and land on a shrinking platform.+ A Top 10 leaderboard, a player profile system, an XP/leveling system with tiers, and a rival mechanic (designed to drive replayability without needing a huge player base to feel competitive). There's also a custom admin/analytics dashboard for score verification and light anti-cheat replay analysis.The game has 542 registered players (mostly via Reddit), with zero paid marketing spend.-----Mobile potential: Built with touch controls already implemented and no dependency on web-only APIs. A solid technical starting point for a mobile wrapper (e.g. via Capacitor/Cordova) if you want to pursue App Store/Google Play distribution.What's included: - Full source code (HTML/CSS/JS)- Supabase backend schema (leaderboard, profiles, replay/anti-cheat data)- Vercel hosting- Admin dashboard for score monitoring and cheat detection- In-game privacy policy modal (no redirect, portal-compliant)- Domain: swaybox.clickKey metrics:- Users: 500+ registered profiles (organic, Reddit-driven)- Revenue: Pre-revenue- Running costs: domain name -> $19/year - no other infrastructure cost- Traffic source: 100% organic (Reddit)Tech stack:Vanilla JavaScript, HTML5 Canvas, CSS3, Supabase (Postgres + Realtime)Why I'm selling:Between my day job and other ongoing projects, I don't have the bandwidth to give SwayBox the attention it needs to grow. Looking for someone who can dedicate real time to the audience and monetization side.

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